Alex (Station)
Re: Alex (Station)
When you are writing your post, switch over from "Visual" to "Code" mode. The switcher is right under the post title. Then put in the embedding code that looks like this:
<object height="355" width="425">
<param name="movie" value="http://www.youtube.com/v/M3r2XDceM6A&re ... n"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/M3r2XDceM6A&rel=0&hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object>
<object height="355" width="425">
<param name="movie" value="http://www.youtube.com/v/M3r2XDceM6A&re ... n"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/M3r2XDceM6A&rel=0&hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"></embed></object>
- KyleRayner
- Taiyed Brodel
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Re: Alex (Station)
i dont know how you programming people do it, not that that right there is even remotely complicated or even really programming but i mean in general. i took like the intro class here and it was just basic java stuff and it made me want to blow my brains out. i would wake up dreaming about what I needed to do to program myself back to sleep. but then again i DID get to make a pacman game that was pretty sweet.
I Want to Believe
Re: Alex (Station)
In my first computer science class we made a game where you got to shoot bullets at a moving thing. It was kind of like a lame space invaders where there was only one giant enemy that never got closer.
Re: Alex (Station)
the first thing i made in java was a 10 level rpg.
shit was dank
shit was dank
- Jordan311
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Re: Alex (Station)
Element wrote:the first thing i made in java was a 10 level rpg.
shit was dank
I bet it sucked hard core.
Later
Re: Alex (Station)
text based rpg is muuuuuuuuuuuuuuuch easier to program than a shitty graphical program. you have to make events for everything like collisions, independent movement, whatever. with an rpg you just need a script and a random number generator
newb.
newb.
$lmjimy311 wrote:the ram seemed a little out of place. i didnt mind the tiger
Re: Alex (Station)
it wasn't text based. slut.
i used diablo 2 models
i used diablo 2 models
Re: Alex (Station)
D2 wasnt written in java =/
$lmjimy311 wrote:the ram seemed a little out of place. i didnt mind the tiger
Re: Alex (Station)
He wouldn't need to write it in the same language or anything in order to steal the models. What I want to know is what is meant by a "10 level rpg". You could only go up to level 10?
- $lmjimy311
- Taiyed Brodel
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Re: Alex (Station)
or maybe only 10 dungeons?
there arent really levels in an rpg unless you count "levels"
explain luke or i call shananogons (sp?)
there arent really levels in an rpg unless you count "levels"
explain luke or i call shananogons (sp?)
TB>BB
-
- Taiyed Brodel
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Re: Alex (Station)
plus it probably wasnt the "first" thing he made in java, he had to learn somehow
wait, why am i trying to point out flaws in his fantasy?
wait, why am i trying to point out flaws in his fantasy?
The ink of a scholar is worth a thousand times more than the blood of a martyr
Quis custodiet ipsos custodes?
"When the rich wage war, it's the poor who die"
Quis custodiet ipsos custodes?
"When the rich wage war, it's the poor who die"
Re: Alex (Station)
no it was the first game i made in java
it had 10 levels and 10 bosses at the end
like 5 fights per level
it had 10 levels and 10 bosses at the end
like 5 fights per level
Re: Alex (Station)
SOMEONE'S DELUSIONAL!
$lmjimy311 wrote:the ram seemed a little out of place. i didnt mind the tiger
Re: Alex (Station)
Sounds pretty bad ass, where is it?